Just a short update. This weekend, me and the wifey are headed to PAX Unplugged in Philadelphia for some games. We’re gonna be at the Unpub Proto Alley event for most of the event, testing out both Upstaged and Icon. Hopefully we’ll be putting the final touches on those and have them ready to launchContinue reading “PAX Unplugged!”
On Saturday, November 10th, Koalatie Games, in conjunction with Axenic Games and The Guild House, will be hosting an Unpub Mini playtesting event! These type of events enable board game designers to test out their latest games in order to tweak and improve them. The event runs from 11am – 9pm at The Guild House in Bellflower, CA, and after each of the four sessions, we will hold a raffle for sweet board games and other awesome prizes. Best of all, the event is FREE to both playtesters and designers.
I recently took to Facebook via Koalatie’s FB page, some board game development groups, and my own personal page to ask opinions on what cover we should go with for the game. The results were a little surprising.
Sometimes we hit bumps in the road. Sometimes a bump causes our car to launch into the air, and where and how you land…well, no one knows. After a long few weeks of a little naming dilemma, we have officially renamed our game about discovering the next big musical trio, Center Stage, to Upstaged! SoContinue reading “What’s in a Name, Part 1: Upstaged! Takes Center Stage”
Highlights Make your game look presentable Present in a functional way Make sure you yourself are presentable Last night I participated in my first Publisher Speed Dating event as one of the potential game designer bachelors. I had signed up for the event, but I wasn’t sure if I was going to go through withContinue reading “Now Presenting…”
As I’ve mentioned previously, March is going to be a huge month for playtesting for Koalatie Games. By the end of the month, I’m hoping to have at least Center Stage ready for blind playtesting and hopefully Icon as well. For those new to the world of board game development, playtesting is the process ofContinue reading “Playtesting Essentials”
Today is short blog post day! Mark that in your calendars. Because it’s an annual thing. Okay, not really. But it is for me today. Why? Because I’m busy Gearing Up for my own March Madness. So…I’ll leave you with this. My working prototype for Icon. Now you want to play, huh. Well, look toContinue reading “Spinning in Circles”
Highlights It Doesn’t Have To Look Great Or Does It? It Does Need to Be Legible Understand That it Will Change…A Lot Ah…prototypes. They both bring me joy and cause me a lot of trouble. I love making them. Maybe it’s the creative, artsy person in me. My wife likes to say I’m “crafty,” soContinue reading “Prototype Creation”
Highlights Convention Season Prototype Creation Gear Cards! March is almost upon us, and it will mark the 13th month of existence for Koalatie Games. Thirteen is a lucky number for me. By the end of March I will have attended three major conventions far from my local area. I will also have finished my latestContinue reading “Gearing Up for March”