“Azul” Was Its Name-O

Azul - boxThere was a game on sale at Target and Azul was its name-o! (sing this to the tune of “B-I-N-G-O”).

Why? Because at its base level, Azul is like new-age Bingo. And now the much-hyped, rightfully hyped game is on sale at Target after winning the prestigious Spiel des Jahres 2018 Award earlier this year. In case you didn’t know, the international award is given to the best game of the year. Continue reading “Azul” Was Its Name-O

Now Presenting…

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  • Make your game look presentable
  • Present in a functional way
  • Make sure you yourself are presentable

Last night I participated in my first Publisher Speed Dating event as one of the potential game designer bachelors. I had signed up for the event, but I wasn’t sure if I was going to go through with it, because we are still looking into whether or not we want to go it alone, go through a publisher, or somewhere in between. My team convinced me to go through with it just to see what’s out there. So yes, my wife pushed me out into the dating world again. Luckily, I had enough on me to still be date-able (is that a word? “Datable?” “Datatable?” Continue reading Now Presenting…

Sushi Go

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  • Fun for all ages
  • Quick and easy to learn
  • Portable and makes a great gift

Statistics

  • 2-5 players
  • 15-30 minutes
  • Published by Gamewright

“The pick and pass card game.” That what it is in a nutshell. If you’ve been going to Target and looking up the games that I’ve been reviewing, you’ll notice that games are not very cheap. However, if you’ve played the games, you know that you’ll get more bang for the buck than almost any other form of entertainment. Sushi Go is one of the exceptions. It’s affordable!

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Playtesting Essentials

As I’ve mentioned previously, March is going to be a huge month for playtesting for Koalatie Games. By the end of the month, I’m hoping to have at least Center Stage ready for blind playtesting and hopefully Icon as well.

For those new to the world of board game development, playtesting is the process of putting your unfinished game in front of others to play in hopes of gaining constructive feedback. True, there are good and bad playtesters, but you can still learn a lot from the bad ones.

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Prototype Creation

Highlights

  • It Doesn’t Have To Look Great
  • Or Does It?
  • It Does Need to Be Legible
  • Understand That it Will Change…A Lot

Ah…prototypes. They both bring me joy and cause me a lot of trouble. I love making them. Maybe it’s the creative, artsy person in me. My wife likes to say I’m “crafty,” so it doesn’t sound like it’s girly. I don’t care. It is what it is. I’m man enough to say I like doing arts and crafts. That being said…

Continue reading Prototype Creation