Sometimes we hit bumps in the road. Sometimes a bump causes our car to launch into the air, and where and how you land…well, no one knows. After a long few weeks of a little naming dilemma, we have officially renamed our game about discovering the next big musical trio, Center Stage, to Upstaged! SoContinue reading “What’s in a Name, Part 1: Upstaged! Takes Center Stage”
Highlights Make your game look presentable Present in a functional way Make sure you yourself are presentable Last night I participated in my first Publisher Speed Dating event as one of the potential game designer bachelors. I had signed up for the event, but I wasn’t sure if I was going to go through withContinue reading “Now Presenting…”
As I’ve mentioned previously, March is going to be a huge month for playtesting for Koalatie Games. By the end of the month, I’m hoping to have at least Center Stage ready for blind playtesting and hopefully Icon as well. For those new to the world of board game development, playtesting is the process ofContinue reading “Playtesting Essentials”
Today is short blog post day! Mark that in your calendars. Because it’s an annual thing. Okay, not really. But it is for me today. Why? Because I’m busy Gearing Up for my own March Madness. So…I’ll leave you with this. My working prototype for Icon. Now you want to play, huh. Well, look toContinue reading “Spinning in Circles”
Highlights Convention Season Prototype Creation Gear Cards! March is almost upon us, and it will mark the 13th month of existence for Koalatie Games. Thirteen is a lucky number for me. By the end of March I will have attended three major conventions far from my local area. I will also have finished my latestContinue reading “Gearing Up for March”
Highlights Center Stage and Icon have table presence Always have your email list or business card readily accessible Make friends, or at least take a friend with you so it can seem like you have friends.