Shadows of Inclusivity: Why We are Using Silhouettes for Our Artwork

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Inclusivity has become a buzzword in the board game industry, even more so given the current sociopolitical climate of the country and the world. Historically, the industry has been dominated by white, middle-aged males. Thankfully, I’d say that most are trying to be more inclusive, which has been very much appreciated. Lately, women and people of color (POC’s) have taken great strides in the industry. But as the pendulum swings towards inclusivity, there are low grumblings here and there, mainly behind the “safety” of computer screens, that perhaps it is swinging too far the other way. While I personally disagree as a POC myself, it is also incumbent of me as a human being in general to do my best not to ignore or disrespect anyone’s point of view. I mean, that’s one of the main reasons we are where we are today, right? Consequently, all this helped to inform our team’s decision to use silhouettes to represent people in Upstaged and Icon — so everyone can see who they want to see for themselves in the games. Continue reading Shadows of Inclusivity: Why We are Using Silhouettes for Our Artwork

PAX Unplugged!

Pax UnpluggedJust a short update. This weekend, me and the wifey are headed to PAX Unplugged in Philadelphia for some games.  We’re gonna be at the Unpub Proto Alley event for most of the event, testing out both Upstaged and Icon.  Hopefully we’ll be putting the final touches on those and have them ready to launch on Kickstarter next year!

If you’re going to be in town, hit us up! We’ll get some games in together and hopefully some grub. Maybe you can even stroll down to Boyz II Men Boulevard with us.  No, seriously! We’ll also be checking out the other historic sites too.  Lol.Boyz II Men Blvd

Myke

Look for the Cool Blue Crew!

T-Shirt frontI’m not the best marketer in the world, by far. In fact, I’d say that I’m subpar. It’s because I don’t necessarily like the limelight, and I’m not very good at tooting my own horn (man, that’s a weird saying). Since I’m not great at talking about myself, I figure one of the best ways to get the word out is by letting my fashion sense do the talking. Hence, new Koalatie Icon T-shirts! Continue reading Look for the Cool Blue Crew!

Unpub Mini at The Guild House

When: Saturday, November 10th from 11am to 9pmUnpub mini

Where: The Guild House, 16631 Bellflower Blvd, Bellflower, CA 90706

On Saturday, November 10th, Koalatie Games, in conjunction with Axenic Games and The Guild House, will be hosting an Unpub Mini playtesting event! These type of events enable board game designers to test out their latest games in order to tweak and improve them. The event runs from 11am – 9pm at The Guild House in Bellflower, CA, and after each of the four sessions, we will hold a raffle for sweet board games and other awesome prizes. Best of all, the event is FREE to both playtesters and designers. Continue reading Unpub Mini at The Guild House

“Azul” Was Its Name-O

Azul - boxThere was a game on sale at Target and Azul was its name-o! (sing this to the tune of “B-I-N-G-O”).

Why? Because at its base level, Azul is like new-age Bingo. And now the much-hyped, rightfully hyped game is on sale at Target after winning the prestigious Spiel des Jahres 2018 Award earlier this year. In case you didn’t know, the international award is given to the best game of the year. Continue reading “Azul” Was Its Name-O

Cover Story

Cover - 501 - All 4 versions - 080318As I previously posted, we’ve had to change the name of our game, Center Stage, to Upstaged. As I’m writing this, I feel overall the name change has been a blessing in disguise. “Upstaged” seems to really bring out the excitement that I want the game to elicit, and it seems a bit more marketable.

I recently took to Facebook via Koalatie’s FB page, some board game development groups, and my own personal page to ask opinions on what cover we should go with for the game. The results were a little surprising. Continue reading Cover Story

Machi Koro

Machi KoroThere are many modern board games that seem to be inspired by Vegas-style games. If you like Craps, then Machi Koro will blow your mind. In Machi Koro, your goal is to build a city, and in order to do that you must purchase buildings. These buildings will then yield income in various ways when the number associated with them is rolled using a pair of dice. Continue reading Machi Koro

Now Presenting…

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  • Make your game look presentable
  • Present in a functional way
  • Make sure you yourself are presentable

Last night I participated in my first Publisher Speed Dating event as one of the potential game designer bachelors. I had signed up for the event, but I wasn’t sure if I was going to go through with it, because we are still looking into whether or not we want to go it alone, go through a publisher, or somewhere in between. My team convinced me to go through with it just to see what’s out there. So yes, my wife pushed me out into the dating world again. Luckily, I had enough on me to still be date-able (is that a word? “Datable?” “Datatable?” Continue reading Now Presenting…

Sushi Go

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  • Fun for all ages
  • Quick and easy to learn
  • Portable and makes a great gift

Statistics

  • 2-5 players
  • 15-30 minutes
  • Published by Gamewright

“The pick and pass card game.” That what it is in a nutshell. If you’ve been going to Target and looking up the games that I’ve been reviewing, you’ll notice that games are not very cheap. However, if you’ve played the games, you know that you’ll get more bang for the buck than almost any other form of entertainment. Sushi Go is one of the exceptions. It’s affordable!

Continue reading Sushi Go