Playtesting Essentials

As I’ve mentioned previously, March is going to be a huge month for playtesting for Koalatie Games. By the end of the month, I’m hoping to have at least Center Stage ready for blind playtesting and hopefully Icon as well.

For those new to the world of board game development, playtesting is the process of putting your unfinished game in front of others to play in hopes of gaining constructive feedback. True, there are good and bad playtesters, but you can still learn a lot from the bad ones.

Continue reading Playtesting Essentials

Spinning in Circles

Today is short blog post day! Mark that in your calendars. Because it’s an annual thing. Okay, not really. But it is for me today. Why? Because I’m busy Gearing Up for my own March Madness. So…I’ll leave you with this. My working prototype for Icon. Now you want to play, huh. Well, look to the right and you’ll see where I’ll be. Come join me!

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Latest board for Icon. Still touching it up. Art nowhere near final. Yes, I’m looking for graphic designers and illustrators. Hit me up.

Myke

 

*Clipart on the vinyl record label courtesy of 4-designer.com.

Gearing Up for March

Highlights

  • Convention Season
  • Prototype Creation
  • Gear Cards!

March is almost upon us, and it will mark the 13th month of existence for Koalatie Games. Thirteen is a lucky number for me. By the end of March I will have attended three major conventions far from my local area. I will also have finished my latest prototypes. Hopefully, I’ll even procure some illustrators and graphic artists for my games. Continue reading Gearing Up for March