Now Presenting…

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  • Make your game look presentable
  • Present in a functional way
  • Make sure you yourself are presentable

Last night I participated in my first Publisher Speed Dating event as one of the potential game designer bachelors. I had signed up for the event, but I wasn’t sure if I was going to go through with it, because we are still looking into whether or not we want to go it alone, go through a publisher, or somewhere in between. My team convinced me to go through with it just to see what’s out there. So yes, my wife pushed me out into the dating world again. Luckily, I had enough on me to still be date-able (is that a word? “Datable?” “Datatable?” Continue reading Now Presenting…

Gearing Up for March

Highlights

  • Convention Season
  • Prototype Creation
  • Gear Cards!

March is almost upon us, and it will mark the 13th month of existence for Koalatie Games. Thirteen is a lucky number for me. By the end of March I will have attended three major conventions far from my local area. I will also have finished my latest prototypes. Hopefully, I’ll even procure some illustrators and graphic artists for my games. Continue reading Gearing Up for March

Lessons from Orccon

Highlights

  • Center Stage and Icon have table presence
  • Always have your email list or business card readily accessible
  • Make friends, or at least take a friend with you so it can seem like you have friends.

Continue reading Lessons from Orccon